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### Original issue opened by:
@Clandguth
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## Describe the bug
The NonCanvas UI Tearsheet is seeing some unintended color changes on some of the buttons, behavior is not seen on any other examp…
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This issue this meant to track package update discussions. During each maintainer meeting we will discuss if any package updates are needed.
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Please make VR demo.
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Hello,
Thank you for this very useful package.
I am new to WebGL, but I have some experience with MRTK.
I am trying to use teleportation in the Oculus browser. But I can't get it to work.
In Mix…
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## Describe the bug
When implementing a custom interactor that stays continuously active (teleport mode), I found that when the NearInteractor was detected it would switch to the NearInteractor (high…
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The [gltf spec supports](https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes) custom vertex attributes prefixed with an underscore. We'd like to access those attributes…
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Is there a text component?
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Investigate bring internal MSFT data binding code to this OOS project
Related PR: https://github.com/microsoft/MixedRealityToolkit-Unity/pull/11387/files
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Cloning the **HolographicAcademy-Holograms-220-SpatialSound** branch and attempting to follow instructions on [MR Spatial 220](https://docs.microsoft.com/en-us/windows/mixed-reality/holograms-220) wil…
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Hi,
I am working on a directx renderer, and since its UWP i can render in Hololens. But, I have been unable to find any UX samples with directx for hololens, in MixedRealityToolkit-Unity UX samples…