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Some things don't work as expected in any preview after and including 4. This was due to a change in .NET which broke the library Harmony uses for creating runtime detours (see MonoMod/MonoMod#94). Wa…
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### Description
This is likely a bit of a stupid question, but I'm having trouble doing a test patch to a game using MonoMod. I'm on a MacBook (M1), with an x64 version of the .NET SDK (5.0.408/5.0…
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post ideas and stuff
copied from discord:
> tbh I thought about splitting MonoMod into pieces
> MonoMod.Patcher for the patcher and relinker, MonoMod.RuntimeDetour for the runtime detour part, …
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### Version
Latest 1.4.4-stable
### OS
Linux
### Platform
Steam
### This bug affects
Gameplay as a Player
### Description
I decided to migrate my tModLoader server from my main PC to my RPI s…
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### Description
Unhandled `NotImplementedException` from `AppContext.GetData` in `MonoMod.Switches.TryGetSwitchEnabled` of `MonoMod.Utils` with mono 5.2.0 and unity 2017 mono
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### What happened?
BepInEx fails to start with the following exception chain.
### Steps to reproduce
1. Start the game with BepInEx installed.
### BepInEx Distribution
Bleeding Edge from BepisBui…
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## Application Details
- **Target Framework**: .NET 8
- **Previous Framework**: .NET 6
The application is an ASP.NET Core web API that uses the `MonoMod.Common` library and the `Softwarehelden.…
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I was trying to apply some morph edits to a certain character I made but the plugin kept acting strange and not applying the correct changes. No matter what the settings were the character was always …
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While reading the code to understand how to use this (or related) library, I found following comment in `MonoMod.RuntimeDetour/NativeDetour.cs`:
https://github.com/MonoMod/MonoMod/blob/86f3be60825da9…
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![image](https://user-images.githubusercontent.com/5765360/229008442-12a9981e-4f6b-4162-a302-c738e2f21b70.png)
first I put the dlls in Unity's plugin folder:
And then I copy paste the code in C# c…