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## Expected Behavior
The bay's sand should play the sand footstep sounds when walked on.
## Current Behavior
The sand currently uses mud sound effects when walked on.
## Steps to reproduce…
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What steps will reproduce the problem?
1. Go to anguish.org port2222
2. Enter guest as name to enter MUD
3. Move around a bit (ex: 'south', 'east', etc. Enter a few commands
(ex: 'look', 'sit')
…
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Basically I'd like to be able to highlight text in an entry without modifying it.
One use for this (my use) is a MUD client where you want to highlight the input text (automatically) to be able to …
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Hello. First, I want to thank all for the great work they are doing in developing this great pice of software. Your work is very usefull and appreciated ;-)
But to the topic...
I have a question…
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### What client do you play on?
enUS
### Faction
- [X] Alliance
- [ ] Horde
### Content Phase:
- [ ] Generic
- [ ] 1-19
- [ ] 20-29
- [ ] 30-39
- [ ] 40-49
- [X] 50-59
### Curr…
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From the specification:
> Specifies type of the sound. This is mud specific. Some example classes might be combat, zone, death, clan. This parameter may be omitted, but if a MUD opts to use it, it's …
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> As avid mud player in the past, why do I need a client? What's wrong with telnet? Installing client (into venv on top of it) is extremely wasteful for sending text messages to the remote server and …
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Let's create a presentation that outlines:
- The primary technologies used within this project
- The structure of the codebase: `core`, `client`, `server`
- the contents of each portion
- How…
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From: Zach
I wanted to write with some initial thoughts on the accessible client. I played for a few minutes with NVDA and Google Chrome.
THere’s a very weird issue which seems to occasionally “r…
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Add a telnet client that can log into MUDs and offer to DM for live players.
Should have Diku, MUX and custom login string capability. This would be like a Discord bot where credentials would be st…