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Hello.
Wondering if it would be possible to add support for the dockers network modes ie "service:containername" or --network=container:containername to be passed to each rooms container. More info…
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neko will go from the bigger (in terms of resolution) to the smaller monitor but not vice versa, it just teleports back to the smaller monitor
how it works:
https://github.com/Aqueuse/NekoV2/ass…
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I always get error when running for cpp and neko target. flash target runs smoothly. I'm using haxeflixel hello world template project. Is the plugin supposed to be working for other target besides f…
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Was trying to run `v translate` (which compiled `c2v` automatically) on `raudio.c` from: https://github.com/raysan5/raylib/blob/master/src/raudio.c
and it failed like this:
```bash
neko-san@ARCH /m…
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Hey there,
I recently discovered that neko possibly fails to terminate UDP connections when the user ended session. I have tested the situation with the following configuration:
```yaml
version…
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Unfortunately, it looks like HaxeUI is broken right now, at least on my system! With the latest haxelib package, I get a compile error, and with the latest development version (haxelib git) I get a ru…
ghost updated
7 years ago
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When using this mode, other mode commands cannot be used.
In "https://www.curseforge.com/minecraft/mc-mods/toneko" mod /tonekoadmin Commander Usage is restricted.
/toneko command not available
/n…
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Some servers/channel use nekos extensively. We use nekos to pay up for words or using a foreign language in English-only channels. However, some people just won't release their nekos!!!!
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See title
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The *neko* build works unless your robot character opens a shield fully and then releases it.
The *html5* build works fully without this error, while the *flash* build throws a compilation error fr…