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## Keyword: sgd
There is no result
## Keyword: optimization
### A Model-Constrained Tangent Manifold Learning Approach for Dynamical Systems
- **Authors:** Authors: Hai Van Nguyen, Tan Bui-Thanh
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I ran the example training on an RTX 3090 and it took 41 hours to complete. Is there any recommended settings for maximum results for using a 24 GB card other than trial and error if training time isn…
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Hi all,
Many of you have reached out to me or @ChrisRackauckas about doing a GSoC related to NeuralPDE.jl, or PDE discretizers and we're both very happy to have you interested in these tools.
S…
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One thing human ascii artists do, is shift input image regions to adapt to the text grid alignment and available character set. Finally i found smart people who found a way to emulate this.
http:/…
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\documentclass{article}
\usepackage{SRM2}
\title{Morphometrics of Greek Vases}
\begin{document}
\maketitle
Notes from a Skype meeting between Armand Leroi, Norman MacLeod, Arianna Salili, B…
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Hi there. First of all, thank you for open sourcing this super useful repo.
I wanted to do pose optimization within a wisp pipeline, leveraging the `kaolin.Camera` class, which is differentiable OO…
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you don't need to change max_position_embeddings here, you can instead add the variable to the model config.json, but you should set it to >2048 to get the correct sinusoidal
```
class LlamaRotaryEm…
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Hello, great work!
According to the NTK algorithm for PINNs in `When and why PINNs fail to train: A neural tangent kernel perspective`, I am quite puzzled by the process of solving for `J1-J3` bel…
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Now consider if we are executing the proof of this statement right now or not and we have constructed a neat logical box that can be true or false in a very self referential manner!
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# Compatibility Report
- Name of the game with compatibility issues: Horizon Zero Dawn
- Steam AppID of the game: 1151640
## System Information
- GPU: GTX 1080 Ti
- Driver/LLVM version: nvidia …