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I want to add objects like trees or rocks to planets, but I don't understand how I can do this. Does somebody know how to do that?
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`planet_side` has no effect, so the `planet_side`, `pun_planet`, and `pun_ship` properties on `jsPsych.data` are meaningless/misleading and will be removed (#62).
We'll need to make sure the infor…
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It appears the capsule and WIP station experiments which have "celestialBodies = Earth" still work on Deimos and Phobos
![screenshot2](https://github.com/user-attachments/assets/b49cdb8d-7a43-45cf-…
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planet.scheme.org hasn't been updated since July 24, but a few blogs had posts in the meantime, does the server need a restart?
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**Describe the bug**
If I start a planet run, and while it's working I start a monaco run, the monaco run terminates.
**To Reproduce**
planetiler version: cf49b86
Start both processes with thi…
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### Quick summary
The game Freezes after making in-game on Episode I: Return to E.D.N. III.
### Details
This game suffers from a Freezing issue where after making in-game on Episode I: Return…
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Tracks current state of all planets in the mod
Only exist in concept (2):
- Potential extra Apep asteroid moon
- Potential inner Eternan planet (surfaceless)
No maps (3):
- Terminus
- Et…
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Considering JNSQ now support volumetric clouds, would it be possible to add support for the planet pack?
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Thanks a lot for the mod. I set it up with Thunderstore Mod Manager but I have an error when targeting Dark Fog Seeds. Autopilot to planets worked fine.
![image](https://github.com/user-attachments…