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I run LineageOS without Google Services. The application reports, that it needs updated Google Play Sevices to run, which I will not install, since they are closed source and proprietary software.
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Hi
I am using facebook sdk in my unity project but it's not working with google firebase sdk.
Please share your thoughts as its very urgent for us.
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Here's how my code works:
I open the game for the first time > save the local data > make a copy of this data > send the new copied data to cloud.
I open the game for the second time > make a copy f…
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When trying to build my app through the Google > Build App Bundle command in Unity, it often does not reach signing stage, and throws an error
```
Exception failed: System.Threading.ThreadAbortExc…
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If add google play services dependency to demo or other project
dependencies {
compile fileTree(include: ['*.jar'], dir: 'libs')
compile 'com.android.support:appcompat-v7:22.2.0'
compile …
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Hi,
Thanks for this fantastic plugin.
Everything works OK in cordova 4.3 but today i've tried on another machine with latest 5.2 and it fails to build. I've asked on StackOverflow:
http://stackover…
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After upgrade appcelerator to version 9, onesignal module stopped working (Android).
Device or emulator startup error:
`[INFO] ti.playservices: Google Play Services is available. (version: 12451…
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Everything is downloaded correctly (though I had to disable real-time malware protection as it kept quareneting the minGW.exe installer), but the build fails.
It seems that the paths are being conf…
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I was testing 16.1.5 today with my FCM test app. It will crash with:
```
[ERROR] FirebaseApp: Firebase API initialization failure.
[ERROR] FirebaseApp: java.lang.reflect.InvocationTargetException…
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Honestly, the last thing I wanted to do over the past three days is build this package to use in my Unity app. After finally getting it to accept the SDK and NDK installed on my system (which now has …