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**Is your feature request related to a problem? Please describe.**
I would like to have a visual representation of the communication room to easily switch between conversations.
Use case seminar. A…
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[steam-1568590.log](https://github.com/ValveSoftware/Proton/files/6603265/steam-1568590.log)
# Compatibility Report
- Name of the game with compatibility issues: Goose Goose Duck
- Steam AppID of…
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For those of us that care about privacy, this page should warn about what the implications are of using a push bridge.
Also the settings page on this, seems to be aware that displaying messages in no…
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A way to exclude certain messages originating from Minecraft forwarding to bridge, such as servers with multiple chat channels, or excluding teleport links or other forms of metadata sometimes used in…
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### 🔎 Search Terms
TS intellisense not working, TS hangs up entire PC, Type inference not working
### 🕗 Version & Regression Information
- This is a crash using version 5.4.5
- I tried versi…
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### Why?
Contexts for conditions are cool, and could allow people to make auto-updating ranks if a player is using proximity chat.
### What and How?
Contexts could be added for:
If a player is in …
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- [x] explore options for mapping out sys arch
- [x] explore tools: mkdocs, markmap in VS Code
- [x] prep Github Page for docs hosting
- [x] visually represent the ideal RSC as a mindmap
- [x] note &…
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# Steps to Reproduce
Just chatting with voice in a crowded space
# Actual Behavior
When listening to voice I have spaces where voice is deaf in my proximity. I have to turn to the side often to hear…
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### Checklist
- [X] I believe the idea is awesome and would benefit the framework
- [X] I have searched in the issue tracker for similar requests, including closed ones
### Description
Add a…
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This deviates from the as-vanilla-as-possible concept, but could *feel* like vanilla as it would read out in game chat.
It could create some interesting situations in game where e.g. Yellow Bed is …