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When running (openmaya) checks on a few cubes in maya.
it takes 10 seconds in QML, but is instant in headless mode
headless.
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![_left QML, right lite_](https://user-images.githubusercontent.com/3758308/152549962-87668d59-6e5a-4bdf-8a3d-55fcfc8b2e76.png)
_left QML, right lite_
recently switched to lite, and noticed that e…
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**Goal**
To enable Pyblish to get a proper reset, rather than having to close down Pyblish/terminal and reissue a publish command from the host.
**Motivation**
A lot of confusion can happen when us…
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When validating a context the name is not present in the log;
``` text
--------------------------------------------------------------------------------
pyblish version 1.0.10
------------------------…
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If everything works fine after #354 (`pyblish-qml==1.11.0`), I think we should...
1. Update the README to reflect this change.
2. Neutralize the name `pyqt5` in code or the functionality, like cha…
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hi mkolar
where is **ft_studio** module?
```
import pyblish.api
from ft_studio import ft_pathUtils
```
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while adding path support to pyblish, i noticed some paths change in unpredictable ways
original thread https://github.com/pyblish/pyblish-base/pull/377
starting a new issue here to discuss this.
…
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Whenever I run ```pyblish_qml.show()``` either from maya or ```python2 -m pyblish_qml --demo``` I successfully load the QML server, then am met with
```
File "P:\util\maya\Maya2020\experimental\lib…
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### Goal
Distribute bundled copy for OSX (Mavericks).
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## Bug
When publishing look with incorrect naming validator **Look Shading Engine Naming** will trigger ok, but its repair action fails on:
```
Preparing ..
Action prepared.
// pyblish.pybli…