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How to run code for random font generation?
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Hi, is this code implementation the paper "Pseudo‑random number generation using LSTMs" by Young‑Seob Jeong published 2020?
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# Convert SVG color generation from HSL to RGB
## Description:
Modify the SVG identicon generation process to use RGB color values instead of HSL. This change will require updating the color c…
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### What should we add?
The current [generation of randomized circuits](https://github.com/Qiskit/qiskit/blob/main/qiskit/circuit/random/utils.py) is fairly inflexible as it only allows to specify …
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### Link to the coursework
https://codeinplace.stanford.edu/public/studenthome
### Why are we doing this?
Get introduced to Python. Learn about the print and input statements. Also learn ab…
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This feature is not present as of now (22nd Dec 2010). This is an enhancement
request. (Check the attachment for the details of the requirements).
```
Original issue reported on code.google.c…
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We need to implement random map generation, random dungeon generation is almost
done
```
Original issue reported on code.google.com by `jok...@gmail.com` on 19 Jul 2011 at 12:32
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The universe is a big, big, big place, with far to many planets to create by hand. Furthermore, at later stages (as we get more players) we don't want to have to keep on sending entire regions of the …
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I try to generate vector of random number multiple times and it seems to generate the same vector
for example
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auto seed = std::chrono::high_resolution_clock::now().time_since_epoch().c…