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Hello! I am just a kid from school who thinks your biosim is the greatest thing ever. I'm trying my own personal project that is inspired by your work! I don't have another way to contact you so I fig…
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We already have an implementation of PCG pseudorandom number generation in [roc-random](https://github.com/lukewilliamboswell/roc-random) but implementing random generators in a purely functional lang…
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```
# if a seed is set, then use it to call the random number generators
if seed is not None:
import random
random.seed(seed)
np.random.seed(seed)
```
Currently `pymoo` sets globa…
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This issue follows the PR discussion #7.
> "Randomizes the order in which all events across all experiments are yielded by the IPCDistributedSegmentedDataset entry generator."
Proposing *round r…
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It would be useful to have a Chapel interface to the random number generators (see comments from @LouisJenkinsCS here https://github.com/chapel-lang/chapel/issues/12743).
Useful functionality would…
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### Description
Attribute Error
### Environment information
Google Colab
```
OS: Ubuntu 20.04.3 LTS
$ pip freeze | grep trax
trax==1.4.1
$ pip freeze | grep tensor
tensorboard==2.6.0
…
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Currently we are cheating in the extraction and using state in OCaml to keep track of the random seed. It would be more interesting verification-wise to get rid of this (very effective) hack and inste…
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~math/rand/v2 will be introduced in Go 1.23, which means we'll be able to use if once we update to Go 1.24.~
math/rand/v2 was introduced in Go 1.22, which means we'll be able to use if once we upda…
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Hi !
There is an issue with random.number, we can't set a minimum/maximum value:
- `field: {{random.number}}` - gives a random number
- `field: {{random.number(x)}}` - gives a random value, x…
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There has been a lot of complaining on the internet recently about how `` has poor random number generators. I am wondering if there is interest in implementation and addition of the PCG random number…