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There's a section for bindings and I noticed there wasn't a Raku lib on there yet.
https://github.com/Rabios/awesome-raylib
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It's impossible to tell the difference between an array and a pointer type in raylib.h. Currently (Camera3D *) is special cased to Camera3D, others are MemorySegment.
1. Need to deal with array ac…
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Hey. I'm using version 4.2.0.9 and I noticed that there is no native Raylib DLL for 32 bit. I tried it myself, but I must confess that I couldn't manage to create one myself.
Then I saw that there …
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thanks for this, could you include pre-made raylib extras?
https://github.com/raysan5/raylib/tree/master/src/extras
pls
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I took a stab at it but getting an error about using an absolute path, I haven't had time to dig into it further.
Most of it seems to be changing
`
step.addIncludePath(.{ .path = glfwInclude });…
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https://github.com/ColleagueRiley/RGFW
https://github.com/ColleagueRiley/RGFW/blob/main/examples/buffer/main.c
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when i execute the local raylib = require("raylib") it gives this error
lua: error loading module 'raylib' from file '.\raylib.lua':
C stack overflow
stack traceback:
[C]: in ?
…
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The targetfps function doesn't work my fps are blocked at 60
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It's enjoyable to have a `raylib` API in Haskell that takes care about `Foreign` stuff (pointers and marshaling), so one doesn't have to.
However, at the moment `h-raylib` enforces a particular mem…
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Heya, I looked though all of the issues and found #45 stating that it wasn't supported but projects like [Pyodide](https://github.com/pyodide/pyodide) exist now and allow you to run your Python code i…