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### Validation
- [X] Game has been updated to the latest RE4HD release (v1.1: https://www.re4hd.com/?p=9552)
- [X] Data has been [validated with SFV](https://www.re4hd.com/?p=9454) (a guide to using …
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### Validation
- [X] Game has been updated to the latest RE4HD release (v1.0.1: https://www.re4hd.com/?p=9471)
- [X] Data has been [validated with SFV](https://www.re4hd.com/?p=9454) (a guide to usin…
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### Describe the feature you'd like to see added
In the original GC version of the game, Ada never had a knife. She was only given a knife for Separate Ways in the PS2 release, and later Mercenarie…
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To explain a bit of context: Simultaneously Controller+Keyboard/Mouse, **Mixed Input (or Hybrid Input for newer Ubisoft games) for short**, is a Input Method that enables users to use the Gamepad and …
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I am receiving some deprecating warnings with ruby 2.6.3 e.g.:
warning: BigDecimal.new is deprecated; use BigDecimal() method instead.
If I am running via rails console the following:
`tax = …
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I have an issue with lines REX 3 in Salzburg and the Ostregion (both in Austria). Both are operated by the ÖBB (and therefore have the same operator ID) and line ID rex-3. With these two parameters, t…
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(E2: updated with some quick info about PS2 debug build)
(E: updated with some things about the PC UHD release too)
Saw there was some recent interest in reversing the console versions, I looked i…
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In the original GameCube version of RE4, you had pretty fine control over the camera with the C-Stick. It was easy to look around Leon and diagonals worked properly as well. But when using an Xinput c…
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### About Slowmotions and Crashes.
(I put this in the Issues Feature request because i don't know where is the correct location to put this topic)
I realised the game do alot of slow motions and c…
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I would like to know is there any way to make this compatible with Reshade?
It used to work fine with the version of re4_tweaks included with re4HD 1.0. Now doesn't work with v1.8.