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At the moment, I don't believe we have a way to rip edges and vertices in RetopoFlow. Ripping is an important action in retopology since it's the fastest way to add a gap between two loops.
![imag…
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Would it be possible to write out each plane as a patch? I'm thinking of a way to reduce the number of brushes that are written out by this program. The program currently doesn't work very well with c…
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For objects > 1 million polygons, we could add a decimate modifier with a percentage set so that the total is < 1 million. In the vast majority of cases, this will increase performance a good bit whil…
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When I import a model into blender, the texture that's in the preview window doesn't seem to exist. I don't think it's being exported.
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selection is still very tricky.
each tool thinks about selection based on the type of geometry it creates (contours/loops: edge loops, polystrips: faces, polypen: verts/edges/faces, patches/strokes…
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**Describe the bug**
On more complex meshes, the merge algorithm creates edges where each half-edge points to the same vertex.
This manifests as topology navigation (such as cw_rotate) getting stu…
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Retopoflow Version: 3.2.9
Blender Version/Hash: 3.2.0
Platform Version/Distribution: Windows 10
**Issue:**
Retopoflow unable to detect any source/target [source issue: no sources detected]…
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Retopoflow Version: 3?
Blender Version/Hash: 2.93.4
Platform Version/Distribution: Microsoft Surface Pro 5 (Windows 10 OS)
I cannot change the angle of my viewport in Retopoflow. An…
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I've imported a decimated mesh in Blender, smoothed out some areas and exported as a new OBJ. In Meshroom, I create a new Texturing node, and only change the inputMesh to the corresponding file path f…
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**Describe the feature you would like**
![Screenshot 2022-09-16 182530](https://user-images.githubusercontent.com/29772817/190685789-23100182-6f9a-4e78-88d0-965747bd734a.jpg)
Filter Points By Valu…