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On the latest branch, OpenUTAU refuses to playback the audio. I can see that It resamples and load caches just fine.
So my suspicion is that there might be a sound card selection issue when multiple …
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In [`f9e9b31`](https://github.com/RitsuProject/ritsu-status/commit/f9e9b31056c8ca29c9f129ec3a2b5f007cc8f1b9
), Ritsu API (https://api.ritsu.fun/api/v3/ping) was **down**:
- HTTP code: 404
- Response t…
Sazzo updated
3 years ago
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If the voice channel of the match has only 1 user (without considering Ritsu), it is singleplayer, if more than one user is multiplayer.
This will have an effect on how many rounds the user needs t…
Sazzo updated
3 years ago
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- [x] Locale strings.
- [x] i18n (https://github.com/RitsuProject/Ritsu/blob/canary/src/lib/i18n.js)
Sazzo updated
3 years ago
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Implement the List game mode (which is in Ritsu V2).
Line: https://github.com/RitsuProject/Ritsu/blob/canary/src/lib/MatchConfig.js#L127
Sazzo updated
3 years ago
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In [`970b030`](https://github.com/RitsuProject/ritsu-status/commit/970b030ae4690bc2b8d8161f54948fd5beafbdd2
), Ritsu API (https://api.ritsu.fun/network) was **down**:
- HTTP code: 0
- Response time: 0…
Sazzo updated
3 years ago
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In [`0d3dbc7`](https://github.com/RitsuProject/ritsu-status/commit/0d3dbc7f21bebe13e8885234754f7ee8a4a2f244
), Ritsu API (http://ritsu.waiifu.tech/network) was **down**:
- HTTP code: 0
- Response time…
Sazzo updated
3 years ago
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Implementing the Season game mode (which is in Ritsu V2), is considerably simple if the List game mode has already been done.
Line: https://github.com/RitsuProject/Ritsu/blob/canary/src/lib/MatchCo…
Sazzo updated
3 years ago
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To prevent Ritsu from sending too many messages and thus causing slowness, it will put some phrases in the same locale.
Phrases:
- https://github.com/RitsuProject/Ritsu/blob/master/src/handlers/Ga…
Sazzo updated
3 years ago
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I have always been dissatisfied with ritsu's API, so I have not released version 0.1.
I plan to remove the high-level API and switch to a low-level (but safe) API so that I can use it in my project…