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During animations currently they are done using React state and changing that state. This causes possibly unnecessary re-renders. Instead what should be done is this code should be moved to a useEffec…
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At the moment, books are locked in portrait mode. For some books (or some pages), landscape mode would certainly be better. We should expose an option in the menu to let the user rotate the screen man…
Yoric updated
9 years ago
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**More precise dps rotation time**
Each character has a certain amount of time it takes them to finish their 1, 2, 3, 4, 5 to 6-hit combo. Getting exact numbers for how long it takes them to attack w…
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Making rotations work, and animate properly
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In the [demo atlas.json](https://github.com/pixijs/pixi-tilemap/blob/master/basic/atlas.json) I can see a `rotated` property for each frame. However I can't find any more mentions of `rotated` in this…
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Inverse rotations of faces should be programmed in to replace rotating sides 3 times - should speed up the rate at which sequences can be carried out.
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### Problem to solve
- Sampling uniformly over the space of rotations is often needed for robotic planning.
- Thus possible interfaces can be `rand_SO3`, `rand_SE3`, `rand_Sim3`, `rand_RxSO3`.
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Hi!
Thank you for your excellent work! However, I encountered a problem. I can train the model normally using either N031 or my own dataset, but when I perform reenactment, the first time it works fi…
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On the POD "CONFIG_TOP" page, there is information about the `ORIENTATION_ROTATION` define, but while a brief example is given, a clear description of which direction is X, Y, and Z is not present.
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ghost updated
5 months ago
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I recently got into creating animations with CadQuery and jupyter_cadquery and wanted to animate more complex constrained assemblies (planar linkages). My approach currently is just changing the `para…