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A few of the code examples have things like `P.x` in them. I had no idea what this was until I opened up the documentation on elm-packages and saw that one of the modules is `Simple.Animation.Property…
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Oh! please help me.
I upgraded to the new version(v0.7.0),
then can't load my file.
It throws such an error: Unsupported property key , A new runtime is likely necessary to play this file.
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If I change a name of the animation in an animation controller - animation doesn't play. If I set it back to 'Untitled 1' - animation performs as expected.
```
class CircularLoadingIndicator exte…
Floul updated
3 years ago
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Hello!
I Can't figured out how to detect the progress percentage of the animations.
Is there any why to detect whe animation finish?
Thx!
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Hi!
I'm trying to use an animation realized with Rive2, but when the render start the following error is thrown:
```
The following JSNoSuchMethodError was thrown during paint():
NoSuchMethodErro…
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My rive animation displays first frame, but animation doesn't start.
- the controller.isActiveChanged listener is called with isActive true, but nothing more happen.
- another .riv file used in…
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## 概要
ビルトインモーションをやったあと手首がねじれてしまう。
ユーザー報告です。
## 対応指針
とりあえず調査から。
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### Description
I used the PlayCanvas built-in glTF Loader to display a [glTF model](https://github.com/cx20/gltf-test/tree/master/tutorialModels/AnimatedTriangle/glTF).
However, the model does no…
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Currently glTF only loads the 3d model with no animations. Need to put animations in so we can generate a more interesting sprite sheet.
Likely steps are:
1. read animation data (contains the numb…
daose updated
4 years ago
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I'm using this code for previewing animation states out of playmode in the editor;
```
///
/// Script to change animation states in editor to preview states in scene
///
#if UNITY_EDITOR
[…