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Potentially add hooks, API, external folder, functions for typical effects/visualizations.
This is low-priority and will only be done once all of the possible performance improvements have been imp…
xNul updated
2 months ago
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Instead of playing effects/sounds to world, play to all users except ones who are added to `/powder disable` list. Resets on server restart because usually only need to disable for temporary events
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### Description
It's a little boring scrolling through files in complete silence, let's add some sound effects in response to button presses.
### How to solve the problem
- find (or make) sou…
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### Is your tweak request related to a problem? Please describe.
the sound effects folder in Neos Essentials is currently empty I would expect the sound effects from Frooxius previous projects like…
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I have a MSU-1 rom for `Tales of Phantasia (Complete Arranged)` which is missing one (Or more?) sound effects in bsnes.
To reproduce:
* Start a new game.
* Progress until you can leave town and…
orbea updated
2 weeks ago
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Need to add the following in regards to audio:
- Sound effects
Sound effects to add:
- Fire sound effect (ie. crackling of the torch/lighter)
- Other sounds at your discrepancy
You may refer …
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First, thank you for making that game rip-off, it's nice to be able to play ToT at any time.
I would like to have sound effects in the game ; I find it's really lacking.
In particular, I'd like …
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When enabling several AL_EFFECT_EAXREVERB effects sounds starts skipping, especially positionless sounds without any filter nor effects (like music). Is there a way to tune performance? Is the AL_EFFE…
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The `Iterable` trait requires the implementation of the `iterator` function to have the same `Aef` effect as the returned `Iterator`:
```flix
pub def iterator(rc: Region[r], t: t): Iterator[Iterable…
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The module debug mode allows you to see a list of those effects that are not default to this module.
Please add a means to export only those effects from the bottom of that debug list as a separate…