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Hello
https://github.com/Gamua/Sparrow-Framework/blob/master/BUILDING.md
this instruction is out of date. Could you please update it according to 2016 year?
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- ゲームに対して画面越しに最低限の入力(プレイヤーからのアクション)が可能
- ゲームから画面への最低限の出力(プレイヤーへのアクション)が可能
- 関数型プログラミングでも利用できるように、基本的に公開する API は構造体(データ)とする
- 柔軟性: SpriteKit を使用したゲームであればどんな設計でも利用できるようにしたい
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let coord = playerLayer.pointForCoordinate(13,1)
let point = playerLayer.coordinateForPoint(coord)
point != 13,1... (result is 13,2).
Why? => return CGPoint(x: floor(pixelX / tileWidth), y: flo…
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I was reading something about sprite kit framework that could help with the ui or maybe the transitions. Look into adding that. Also, if you are going to specifically do IPhone only, when you switch i…
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On the core-profile branch we have ditched QC and should render something texture-based or pure geometry or whatever we fancy - right now it's a pulsating grey ````glClear()```` which is probably too …
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Hi, I'm pretty interested in this project and was wondering what the status is on development/whether the project is at a point where you want contributions and have an idea where help is most useful
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Frequently when making a new sprite sheet with the "new sprite sheet wizard", I'm getting a MissingReferenceException (see below). When this occurs, the _sheet file in Resources/SpriteSheets is not c…
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We already have an implementation of multiple CCDirector instances in `develop` branch. There is stack type of situation.
While it seems to be a clever solution it might be confusing a little bit fo…
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Hi. Is there any way to integrate this library into our existing project? Thank you
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Hi, how would I go about animating a SKTileObject in code?
The animations exist within the object's tileset, but the object is not animated to begin with.
Do I manually need to create SKActions …