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Discussion thread for suggestions to improve how assets, particularly Pokemon sprites, are stored on the repository, and packaged to be sent to the user and converted into Phaser Sprites.
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_**How to reproduce the bug?**_
you can use the following file for testing!
![tileset](https://github.com/gaudiatech/pyved-engine/assets/4610125/4ae6265e-a6ea-4039-94bb-f5aedd74fdd1)
In your …
wkta updated
4 months ago
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hello,
im just playing with wick & do love the nature of it. finding a flash alternative [though personally I did not like flash] to help with game development etc. but personally cant find anythin…
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It would be great if you could document information about spritesheet characteristics and specifications that this library requires.
I am looking at the mummy.png file and comparing it to my own s…
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![sheet](https://cloud.githubusercontent.com/assets/9157951/7473191/cb8e6964-f2fe-11e4-9583-ab06085976fc.png)
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### Current Behavior
If i have a spritesheet and it refers to an image like
```
{
"frames": {
"default": {
...
}
},
"meta": {
"app": "...",
"version": "..."…
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When I draw a sprite using `.Draw(...)` and specify the souceRectangle in the parameters, then when using the hlsl shader, the entire SpriteSheet is passed as a texture. I tried to make the sprites ro…
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Hi!
Your little tool is great. It found and extracted that image file I needed to edit. But now I have to insert it back. Do you maybe have created or know a similar tool that repacks the edited im…
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Currently the sprite sheet system doesn't really understand multiple vs single sprite lines in the atlas file.
This is usually fine, but we use a weird way to determine whether the sprite is cut into…
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I use this app now for some months and also bought pro. It is the best Pixel art editor for Android tablets, and it is a great and modern workflow. I do game developing with high pixel ui and low pixe…