-
Developing mods built with gradle under VCS for the Steam workshop is difficult as everything located in the workshop staging area gets pulled and packaged as part of the mod. This includes project bu…
-
**I actually do not know how to upload an Xenonauts mod into Steam Workshop 🙃**
[How to upload your mod to Steam Workshop 🔧🔩🔨](https://www.goldhawkinteractive.com/forums/index.php?/topic/12016-how-…
-
**Describe the bug:**
When I click the run button, the game launches without steam. This means workshop mods don't get loaded.
**To Reproduce:**
Steps to reproduce the behavior:
1. Launch RimS…
-
* Steam client version: Wed, Jun 19 01:39 UTC -08:00
* Distribution: Fedora Linux 40
* Opted into Steam client beta?: No
* Have you checked for system updates?: Yes
* Steam Logs:
`/home/yoavm/.st…
-
1. Find the user's steam workshop folder
2. Show them all mods they have subscribed to (and so have downloaded)
3. Allow them to import the ".zip" mods into non-steam mods in the /mod/ folder.
(4. …
tboby updated
6 years ago
-
Specifying mod id and mod name should still work, but add an option to scrape steam workshop link
-
#### Your system information
* Steam client version (build number or date): 1725412627 (Tue, Sep 3 3:52 PM UTC 008:00)
* Distribution (e.g. Ubuntu): EndeavourOS (Arch based)
* Opted into Steam cl…
-
Workshop is not downloading anything for max, and yes I followed the steps as always. btw this happen all five times to try and get the behaviors to update.
here is screenshots
![Screenshot 2024…
-
## Version of TTT2
Workshop version from Steam
## Bug
It seems that there is an issue with displaying the model through "AddCustomWorldModel()".
The problem encountered is that the player who …
-
I've seen this issue reported in the steam workshop comments, so I know I'm not alone. Very wide screens render the modal incorrectly. @casey-c
![image](https://github.com/casey-c/Bestiary/assets/…