-
A suggestion that pickup skip over items such as berries if the mon with Pickup already has a full stack. It helps create strategy in late-game endless runs by strategically filling out a Pickup mon, …
-
-
## Bevy version
0.14
## What you did
_It could be I don't understand the intent behind `Time`. I thought it was meant as a gameplay clock separate from the wall clock in `Time`._
There is …
-
### 🎮 feature Request
Currently, new players may find it challenging to understand the rules and objectives of the game without any guidance. To improve the onboarding experience and help players get…
-
Hey, I noticed nobody has started yet, so I'll do it now. Hereby, I present to you my versatile customizable script for Limbo.
```javascript
var chance = getRandomNumber();
var nextbet = 0.001; // …
-
## Background
Hey floar.eth here. I'm a software developer by trade, been doing a *lot* of 3d and game dev since i can remember and worked for over a decade for a big german automotive company help…
floAr updated
1 month ago
-
Goal: Implement a simple Minimum Viable Product (MVP) implementation as soon as possible.
Description: Signal Amplifiers can be placed early in the game as the ideal scout units given their long vi…
-
FactorioIO should be a pure callback-driven **game driver**.
The **"basic" logic** like Inventory and position tracking, map building, resource patch management and action management (including pat…
-
### Description
Bug Description
Act 2 was active. When the game finished, the game gave me Act 1 tokens for Undying.
Prior to starting the game, Act 1 was active. When in character select, Act 2 wa…
-
### Search before asking
- [X] I have searched the HUB [issues](https://github.com/ultralytics/hub/issues) and [discussions](https://github.com/ultralytics/hub/discussions) and found no similar quest…