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In addition to the text log for humans, we could keep a log of internal events, mostly to be able to track down exactly what was done with a GoLismero database.
Some possible events to save (plus tim…
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Hooking the "Your Message" and/or "Your Action" text events with xchat.hook_print(), then using xchat.command() to use the "SAY" and/or "ME" command (depending on which event you hooked, if not both) …
Ennea updated
9 years ago
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Hello,
I have recently switched to using your textractor, and it has been working brilliantly for almost all the games I have tried it on! However, I have been having difficulty with some of the mor…
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Just like panels (#6) we used to have text elements before the rewrite (see https://github.com/YuriSizov/ui-grovetender/tree/33e5dda850d731be7e7ec3ea287eb903669cb9f3), so a lot of it can be borrowed i…
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Hello Adam and everyone.
So... I am working on this project that have a component that people pastes on their website and it renders a button and some other things. To prevent conflicting, I know t…
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I currently have a task running, which has around 40k of articles which are looped using `bot.batchOperation`. Each loop calls `exists` and `text`. However after around 5k items it seems the wiki inst…
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I'm using Easy hooks to hook the ExtTextOutW.
The hook seems to work OK (Thanks EasyHooks great project), and the only issue now is that the captured text is garbled. When the original ExtTextOutW fu…
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Currently, for example, I put tag `maxLength:"3"`, Huma will validate to input Body and also put a text in spec to indicate the constraint.
I can add validation logic with `Resolve` method but …
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So as we're connecting code for internal customers, it's still very much in an alpha phase for us internally until we:
- plan a cross-discipline process for maintenance and accuracy
- have capacit…
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Currently, removing the widget from the panel leaves the panel in a broken state.
- Customization is not removed, and this is not what users expect to happen
- Panel is left in a broken state beca…