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Hi,
Thanks for your information before, this time I test in a remote HPC with X11 Servers following [This document explains how to run TDW on a virtual display, which still requires X.](https://git…
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**Is your feature request related to a problem? Please describe.**
The decal system is severely limited, to the extent where it would be difficult to use in a production environment.
- It's only p…
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The spec (version 1.3.223) says:
> If descriptorSetCount is zero or this structure is not included in the pNext chain, then the variable lengths are considered to be zero. Otherwise, pDescriptorCo…
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```
[mvk-error] SPIR-V to MSL conversion error: Argument buffer resource base type could not be determined. When padding argument buffer elements, all descriptor set resources must be supplied with a…
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**Description**
When running any example on Wayland using `WGPU_BACKEND=gl` it crashes with:
```
[2024-04-07T11:57:37Z ERROR wgpu_hal::gles::egl] EGL 'eglMakeCurrent' code 0x3008: eglMakeCurren…
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There is `MAX_TEXTURES` in native code in `vk_const.h` read from `vk_textures.{c,h}`.
And there is a specialization constant in `shaders/ray_interop.h`.
There's no direct tie between those. They a…
w23 updated
10 months ago
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The term "image copy"/"ImageCopy" is used to describe buffertexture copies - copies from linear memory to non-linear (texture) memory.
| Current name | Used in |
|:- |:- |
| `GPUImageDataLayout` …
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```
---- Minecraft Crash Report ----
WARNING: coremods are present:
ForgelinPlugin (Forgelin-1.8.2.jar)
Contact their authors BEFORE contacting forge
// I bet Cylons wouldn't have this prob…
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Creating this model 'll be a good start at the facial biometric section in this project, so if any contributor want to work on this issue please read this [document](https://github.com/Vi1234sh12/Face…
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* Uniform texel buffers permit loads on a buffer view, with value-conversion similar to image reads. See Vulkan's [13.1.5 Uniform Texel Buffer](https://www.khronos.org/registry/vulkan/specs/1.1/html/…