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I tried crafting unstable ingots in a normal crafting bench, and it successfully shows the recipe, that's all fine, except when I try to drag out the item, it won't exit the crafting window. Here's a …
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Updated my custom Curse Loader based, magic themed modpack and it crashes on startup every launch with the following exception. All mods in the list at the end are up-to-date via Curse Loader.
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Custom research gets stuck on "Completing..." after hitting "Complete".
Happens both with my mod and Thaumic Tinkerer.
Versions used:
Forge 2705, 2745
ThaumCraft B17, B19
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**Describe the bug**
Missing quests. Not so much a bug but room for improvement.
**Version of MC Eternal**
1.4.4
**Additional context**
I suggest adding questlines for additional magic mods a…
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Playing with multiple magic mods it has always bothered me about how limited interactions between the mods have been. Magic is magic and best mods are those that integrate with each other seamlessly (…
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Hello @Jimbno.
First of all thank you for incredible texture pack. I still wonder how it is possible to follow unique style and re-texture almost every block in game, including animations etc. I woul…
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Someone else already posted in TC4 github a similar issue: https://github.com/Azanor/thaumcraft/issues/1674
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 3/19/15 2:41 PM
Descripti…
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Experience storage standard feature in many mods and it would make sense to bring it in into TC by improving the Brain in a jar. This would make jarred brains a lot more useful since they can even be …
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**Notice: this issue only accepts requests like: xxx mod need update/support**
**For other bugs, updates, crashes, questions, please open another issue**
**请注意:本 issue 只接收下列类型的请求:xxx 模组需要更新/添加支持**
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Due to the fact that the potential here is quite insane, in terms of what can already be done, in terms of scripts, I think a higher crafting limit should be allowed in the code, in the event players …