-
```
While the contest backend is still not completely stable, it might be a great
idea to allow bots to write to stderr, and send the output to the owner via
email afterwards.
For example, here I m…
-
**_Platform / OS / Hardware:_**
Windows 10 20H2
8700K
RTX 2060
32Gb RAM
Retroarch and game is located on HDD
Github hash:
ca2fa42
**_Description of the Issue_**
Since last update, Unreal…
-
### Describe the bug
With any 2.x version (including 2.0.6) the server does not apply the resource pack. It does not apply an existing one nor does that to a freshly new downloaded zip file. I trie…
-
The EnergyMixStats logtool fails to run on Experiment Scheduler games when a "--with-gameid" option is included. This is probably because the gameid of ES games are different from tournament games. Th…
-
```
While the contest backend is still not completely stable, it might be a great
idea to allow bots to write to stderr, and send the output to the owner via
email afterwards.
For example, here I m…
-
```
While the contest backend is still not completely stable, it might be a great
idea to allow bots to write to stderr, and send the output to the owner via
email afterwards.
For example, here I m…
-
```
While the contest backend is still not completely stable, it might be a great
idea to allow bots to write to stderr, and send the output to the owner via
email afterwards.
For example, here I m…
-
logs avail on request; machine was 56% idle.
musliner@openmind0:~/openmind/code/test/results/pal-tournament-v2-shared-6-3-1-E-2022-01-07-103701-openmind0/openmind-in-polycraft-v2-domains-tournament…
-
```
While the contest backend is still not completely stable, it might be a great
idea to allow bots to write to stderr, and send the output to the owner via
email afterwards.
For example, here I m…
-
I run tournaments with ponder off and 1 thread per engine. Through Task Manager I realized Sapling always use a thread, even when it is not his turn. Is there a way to disable it? The GUI is set to po…