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After @mhertis implemented the ability to emit events from subclasses of a root, the term _owner_ is now ambiguous: if the event is emitted from a subclass the Owner metadata is actually the type of t…
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### Steps to reproduce
1. On a git repository, checkout to an older commit in detached mode:
```shell
git switch --detach $old_commit_sha
```
2. Create a new branch using `git-town…
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Whenever i enter the town ,its laggy. might just be me. maybe the lighting just needs baked or something
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## List
```
$ awk -F"\t" '{print "* [ ] "$3" (pop. "$41")"}' bygd_2022.tsv | sed 's/"//g' | grep -v 'city' | sort
```
* [x] Akrar (pop. 15)
* [x] Argir (pop. 2443)
* [x] Bøur (pop. 72)
* [x] …
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Towns that do not have their boundaries drawn in a square have redrawn themselves
e.g. if it is 28x30, it becomes 30x28, and moves the party out of town when it shouldn't.
---
This is an item l…
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The Rest API section is a bit stale, and I think the Val Town SDK belongs under there somehow
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Is there an easy customizable way to generate structures out of voxels in blocky terrain like buildings, dungeons, towns, etc?
I've been looking at the generators and not sure if the way trees are ma…
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### Describe the bug
Good morning! I have a problem with Intercom and partytown. These lines from head. If I remove **patrytown** scripts and **type="text/partytown"** Intercom works.
```
…
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Discord: traio#0
FR: Add inventory/money box in town for better convenience
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**Describe the bug**
I would like to highlight 2 separate bugs. The first bug is about moving stacks from one hero to another, the functionality of the buttons is flipped. The second bug is about nav…