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# Abstract 174
[https://vlepy.github.io/2023/06/27/abstract174.html](https://vlepy.github.io/2023/06/27/abstract174.html)
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### Description
When using 1440p block shading and the background of water are out of place as shown in the attached screenshots. When using lower resolutions (1920x1200 and below) the issue goes aw…
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Frequency: Every time
Action:
1: Launch the app and login with valid credentials.
2: Tap on "START" and navigate to "Motifs" tab.
3: Expand the "Trippy" category and play the highlighted motif …
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I have a Corsair Ironclaw mouse. The default button assignments are really dumb so I used ckb-next to reassign them, for example the side buttons to middle mouse instead back/forward (lol). I did this…
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# Abstract 26b
[https://vlepy.github.io/2021/11/24/abstract26b.html](https://vlepy.github.io/2021/11/24/abstract26b.html)
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# Abstract 18
[https://vlepy.github.io/2021/10/25/abstract18.html](https://vlepy.github.io/2021/10/25/abstract18.html)
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As part of understanding what we need for Compositing/UI Workers/Scroll API, it would be good to list the types of effects we're planning to enable. Rick and Ian have already mentioned:
- pull to refr…
grorg updated
4 years ago
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Frequency: Every time
Action:
1: Launch the app.
2: Tap on "START" and search for motif "Trippy!".
3: Select few motifs and proceed to "Find Music" screen.
4: Select any music and tap on "next" optio…
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Been struggling with this for a couple days now, makes no sense to me. It seems like something is wrong with the matrices. .DAE works slightly better than .FBX (read, a bit less trippy). The model is …
Pitj3 updated
5 years ago