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This is a new issue to discuss performance optimization for sampling of alternatives in the `MergedChoiceTable` utility.
Earlier discussion is in issues #4, #5, and #11, now closed. Core functional…
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What is sampling, why do we need different sampling strategies, some examples
Algorithms we should cover with source code-
1. Uniform Random Sampling
2. Snowball Sampling
3. Forest Fire Samp…
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This is important for models that take only fixed no. of timesteps as input.
### 1. Support for `UniformSampling`
- Rename [TemporalSubsample](https://github.com/narVidhai/SLR/blob/697d034f4f5bc…
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Currently two methods of downsampling are available:
1. Uniform in the indices of the points.
2. Random sampling.
Unfortunately, 1. is not really uniform in the space due to how the points obta…
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This was tested using SimpleITK 2.1.0 which I believe uses ITK 5.2.0. I don't use ITK directly but I've raised this here because I'd guess the behaviour is coming from ITK.
### Steps to reproduce
…
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## Current Status
`LensPop` uniformly samples from the deflector and source populations, constructs a `Lens` instance and checks if it is a valid strong lensing system. This leads to relatively low…
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Hi @abhijangda,
I have a question about the output samples. When I ran khop sampling using command:
./KHopSampling -g ./reddit.data -t edge-list -f binary -n 1 -k TransitParallel -l -p
I noticed…
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Hello and congrats on the newest GUI the fonts are much more smooth! Nice app got to say that yours is the only one I can find that makes baudrates of 2.25M :)
Im working on a diy firmware fo…
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**Problem Description**
Because there is no way to implicitly calculate LOD for texture sampling in the vertex shader, it causes a validation error when "ImplicitLod" variants of the texture instruct…
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When sampling from `tune.uniform(0, 1)`, I got a 1. According to its [docstring](https://github.com/microsoft/FLAML/blob/7f9402b8fd64f25e8f95d342fefc8eea1c006f2a/flaml/tune/sample.py#L535), uniform i…