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I have a problem with Unity reading `0.234` as `0,234` when I parse a tag
This can be fixed by changing system regional format to USA(so it uses a dot instead of a comma)
Problem is that this do…
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**Bug description**
Running Unity Builder on Windows 11 self-hosted results in this error `docker: Error response from daemon: the working directory 'c:/github/workspace' is invalid, it needs to be a…
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**Describe the bug**
I've recently been playing around with building cutlass as both a shared and static library. However, I've noticed that the static library often omits some symbols that are presen…
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This could be useful... https://www.nuget.org/packages/SuperluminalPerf/
Superluminal supports Unity out of the box, but not the version that KSP uses.
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![image](https://github.com/user-attachments/assets/d1f8832e-b2a3-4a20-9ea6-14df692c9579)
Hi,
I'm trying your tool and I can't figure how to fix that glitch on the background.
I'm using Unity…
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Here is an issue for discussing what tech stack to use. Considerations:
* What tech stacks are available for making an AR app?
* Ideally, this will be cross platform and ios and android
* What ar…
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I have created web-build with publishing settings "compression format" : gzip and "decompression fallback": enabled. I tried to remove splash screen with your utility, but I got this error upon starti…
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This demo was made using Unity 5.4.0f2 and compiled for WebGL. The bundle, webgl.data, for the game contains several files that the Unity engine needs such as global-metadata and all the tools I've tr…
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I'm using 2022.3.32f1 . The build crashes when there is a projector component in scene.
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### Actual behaviour
**Dependency Management**
Currently, shell scripts are used to download some third-party libs (see `tools/setup.sh`).
Some other DLLs have been downloaded from NuGet and copi…