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This thread is to discuss the dungeon generator and see its progress. When finished the player should be able to walk around a dungeon as a FPS. We can later improve the same example to provide a bit …
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Hello, Thank you for this great tutorial, its a lot of fun, i have a little suggestion
**1)**
change "t" to a specific block type name for example - ("grass")
for example during assignment in the …
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Hier eine Liste von Ideen für die nächsten Videos:
- Memory
Das gute, alte Memory-Spiel. Mit netten Bildern und einigen Varianten (3 einer Sorte, nach jedem Versuch werden 2 Karten ausgetauscht).
…
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I am interested in building a Gym environment using Ursina in a way like PyGame in [this example](https://gymnasium.farama.org/tutorials/gymnasium_basics/environment_creation/#rendering)
This examp…
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Hi,
The module works well globally its practical in general, but I randomly get this error, that stops the server.
As far as I can see, it is a pickle error (between 0 and 30 seconds after another …
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Perhaps I have the wrong expectation, but I expected this script to create a 10x10 grid with an orange square that fit exactly into one cell. Instead, the square is slightly larger than the cell.
…
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When there are too many files in my project folder, the startup will be slow
当我的项目文件夹文件过多时,启动会很慢
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So I have this while loop on the main branch :
```
app = QApplication(sys.argv)
menu = Menu(URL="")
app.exec_()
while True :
App = Ursina(title = "My Game", icon = "icon.ico")
Ply…
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Hello,
I even can't initialize `Ursina()`
I am getting:
```
info: Using primary monitor: Monitor(x=0, y=0, width=3840, height=2160, width_mm=697, height_mm=392, name='DP-1', is_primary=True)
:…
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Hi, I would like to integrate RenderPipeline into Ursina, but I always seem to run into dependency and compilation issues. Are there any plans to do this? If not, if any info could be provided on what…