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### Description of Issue
When using mono channel textures where width is not dividable by 4 we are experiencing distortion in Storm.
The left texture is 500x500, the right is 501x500.
![image](…
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When inspecting exported models in usdview, it seems that the resulting bounds animation is mirrored or rotated or ... from what one would expect. I'm not sure what consequences that has (I assume som…
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### Description of Issue
The new `Capsule_1` primitive seems to have a issues drawing correctly. Compared to adjusting radiusTop and radiusBottom with `Cylinder_1`, the new cylinder prim has unexpect…
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### Description of Issue
While working on a converter, I noticed that usdview silent crashes on this:
```
float2 inputs:scale = (2, 2, 2, 1)
float2 inputs:bias = (-1, -1, -1, 0)
```
I understa…
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I've been trying to find the root cause for this myself but haven't been successful in doing so.
UV seams in meshes cause visible seams along normals in USD and USDZ files exported with usd-unity.
…
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### Description of Issue
Usdview in combination with the embedded python editor is an amazing tool to interactively edit usd files. It would be even better if one could save and restore sessions. A…
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### System Information (MacOS, M1pro)
###Python 3.11
Command:
$ ls
CMakeLists.txt Sphere.usd Sphere.usda
$ usdview Sphere.usda
Feedback:
Warning: in Tf_PyLoadScriptModule at line 117 of /…
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### Description of Issue
Trying to move the camera of the viewport, the viewport will render superslow although if the play button is pressed and the animation is playing, you can smoothly turn aroun…
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### Description of Issue
I created a mesh in Maya and exported it to USD. If I open the exported file in usdview, the mesh is rendered wrong (see screenshots). This happens with both the GL and Embre…
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### Description of Issue
I noticed that a function added in 20.08 make it slow when move camera in usdview. And it doesn't happen in 20.02.
### Steps to Reproduce
1. Open two usdview with 20.02 a…