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Would be a nice feature, when the player can pickup his vehicle and replace in another place.
Now i have only seen the option to destroy the vehicle.
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Recently in OpenRCT2/objects#314 the vehicle names for the following objects were updated to refer to them as "Dodgems" rather than as their own rides.
```
Old: rct2tt.ride.cyclopsx - Cyclops Ride…
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### Issue description
Small issue detected on the Vehicles Depot Mark3
1. When building a truck, in the area showing the ingredients required to build the truck it shows 3728/40 in Vehicles part. No…
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Like the “turning vehicles yield to ped.” Sign. Make that but in a bike variant. And one with both ped. And bike symbols on them
![Uploading IMG_3051.jpeg…]()
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### Describe the problem
Real time prediction tools could use additional information to describe what type of vehicle is approaching and its capacity and accessibility features.
### Use cases
…
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Es wird nicht klar, woher die Tokens kommen: accessToken: # Siehe https://docs.evcc.io/docs/devices/vehicles#opel
refreshToken: # Siehe https://docs.evcc.io/docs/devices/vehicles#opel
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When I launch immersive vehicles with Helios launcher, content packs are not loaded. I mean, mods are downloaded, but in game there are not here...
It works with curseforge but not Helios... I can…
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We are able to forbid ai from using ships, trucks etc in editor. But sometimes I just feel that I want to forbid objects individually from ai companies.
Some of the mods have real company faces lik…
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If I want to filter the vehicle trajectories in the dataset to only include lane-changing trajectory data, how should I proceed? Could you give me some advice? 1. If I want to filter the vehicles in t…
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This issue was raised in the `uprotocol-mqtt` slack channel:
"a critical flaw in our D2C and C2D topic definitions that there will be too many topics across the millions of vehicles and hundreds of…