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Weird blocking occurs when upscaling the same source video sequence (https://files.catbox.moe/3izib4.mp4) when rendered from png files vs rendering from extracted .mp4 frames, presumably with how ffmp…
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# First and foremost consider this:
- Only RetroArch bugs should be filed here. Not core bugs or game bugs
- This is not a forum or a help section, this is strictly developer oriented
## Descript…
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Setting any value (other than "none") in "Hardware Acceleration (-hwaccel)" causes conversion to fail immediately on start with the standard message "Video processing failed for: ...".
Turning on l…
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Hires fix runs at like 33.59s/it while normal generation runs at maybe 3s/it on my end. Is there anything that can be done about it?
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A suggestion was made to use webgl shaders to perform video upscaling here: https://github.com/unknownskl/greenlight/discussions/925
Anime4K might be a good option to test too. (https://github.com/…
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I've tried both mp4 and mov formats and I when I try to start the upscaling, I keep getting the message "Failed Error: This operation couldn’t be completed. (Waifu2x_Video.SRError error 9.)"
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recommendation
if we can give a low-resolution image e.g 640 x 360 then your script will convert it into 1920 x 1080 then it's awesome
then if we can combine https://github.com/ffmpegwasm/ffmpeg.…
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Hi @DachunKai ,
Congratulations on your impressive work, and thank you for sharing it!
I have a question regarding using HQ event data with LQ sources for texture enhancement. In my tests, I ach…
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Well, i had an R9 280 and now i'm using an nVidia Quadro 600 on my PC, it upscale images relatively fast (around 15 sec if its a 720p image using 1.6 upscale)...
At time when i had my AMD card i've u…
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I find that movement adds visual data to the video, so I don't mind upscaling it more than I would images (which I'd like to leave at 1x), but currently they are the same setting, so can't do that.
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