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Tested the Qubicle VOX export for the builtin meshes (e.g. Squirrel).
Thumbnails don't show up.
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It seems that aloha.pk applied script similar to nosharp.py, which blocks no-name players.
But some people are claiming that it isn't necessary, and the same problem could occur to piqueserver.
(htt…
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I noted some unusual memory consumption on my computer. After investigating, I found that the _OpenSpades_ process is keeping running after I close the main game window.
**If I only start the launc…
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Is there any detailed description of the VOX file format, apart from the [MagicalVoxel](https://ephtracy.github.io/index.html?page=mv_vox_format) page?
Do the links below refer to the VOX format used…
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Concepts: vehicle (simulated with physics engine), double weapon slots, deployable weapons, better movements, (maybe?) larger maps, more players, high-performance server, user authentication, and bett…
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```
I take it simulation is not present in this open source version? I successfully
built on fedora 20, but no sign of simulation commands.
What is the relationship between this source code and the …
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```
I take it simulation is not present in this open source version? I successfully
built on fedora 20, but no sign of simulation commands.
What is the relationship between this source code and the …
-
```
I take it simulation is not present in this open source version? I successfully
built on fedora 20, but no sign of simulation commands.
What is the relationship between this source code and the …
-
```
I take it simulation is not present in this open source version? I successfully
built on fedora 20, but no sign of simulation commands.
What is the relationship between this source code and the …
-
```
I take it simulation is not present in this open source version? I successfully
built on fedora 20, but no sign of simulation commands.
What is the relationship between this source code and the …