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## Describe the bug
The OpenVR (HTC Vive) controllers are not tracked. The headset is tracked correctly.
## To reproduce
Steps to reproduce the behavior:
1. Install OpenVR XR SDK Plugin ht…
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After building my pair of gloves, I tried testing each of the gloves that I've made. The right glove worked wonderfully. However, when I went to check my left glove, I noticed significant latency issu…
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was trying to get some mouse position movement data for the screen trying to get acceleration over time maybe someone knows a trick for this with multiple sensors perhaps ?
[VR_Gloves.zip](https://…
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I followed all the steps but when I opened Steam and ran the VR gloves, the configration window kept spinning and then I received this message. what should I do?
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just bought it on steam and on launching is see the game guru max logo and then it closes.
log file:
6 : GPUParticles::gpup_init(); S:1503MBV: (1503,0)
43 : GGTerrain::GGTerrain_Init(); S:8MB V…
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### Date
2022-03-05
### Description
Apologies in advance: this one is a bit of a long one, but I needed to provide context for you. Feel free to ensmallen it, and ask me any questions about e…
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### Application error
#### System
| | |
|------------ | -------------|
|Platform | win32 10.0.19043 |
|Architecture | x64 |
|Application Version | 1.6.7 |
|Process | renderer |
#### Message
Unhandled…
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looks like we've gone back to the memory issues with the most recent update:
![image](https://user-images.githubusercontent.com/68471279/161878487-0282d248-4fef-48c1-8184-6909d850dbb8.png)
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So #404 landed, and I wanted to have a proper discussion about whether we should do this in an official capacity for Octokit releases.
So let the fur fly (remember, bonus points for good reasoning a…
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Since AMD released [FSR source code](https://gpuopen.com/fidelityfx-superresolution/) it is now possible to use it.
It is specifically designed to be used for real-time rendering in games, which ma…