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**Describe your device**
Hello,
I noticed the Recommended Devices documentation page (https://developer.vuforia.com/library/platform-support/recommended-devices) only mentions HMT-1 and HMT-1Z1 Real…
tsoen updated
4 months ago
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**Summarize the bug:**
Android app runs succesfully when running for the first time. When closing the app and reopening it, I get "Vuforia Engine Initialization Error"
**Observed problem**
I crea…
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**Summarize the bug:**
I'm trying to process the frame retrieved from the GetCameraImage method but it always returns a white image. Sometimes it effectively returns the camera frame without augmenta…
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**Summarize the bug:**
Whenever I build for android, I get that error(note that, I've not tried building for iOS because I don't have Xcode or a MacOS device)
when I clear out the license key, I do…
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**Summarize the bug:**
Hololens vuforia sample can't work properly in Hololens2
**Observed problem**
The sample can work perfectly well on unity and PC camera. However when install on Hololens2, …
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**Summarize the bug:**
Setup projekt with Vuforia and ARFoundation, use the XR Origin, add a simple image target, it works fine in play model, but after built and install into my iPhone, the Vuforia …
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**Summarize the bug:**
When building the samples for HoloLens, I've this error: `BuildFailedException: Vuforia Digital Eyewear Sample requires the Hand Tracking feature to be enabled`. The Visual Stu…
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**Summarize the bug:**
I'm having locating deviation using image target on hololens2
**Observed problem**
I create a image target in the scene where a white cube appear closely on the image. The …
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Managed Stacktrace:
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at
at Vuforia.VuObservation:vuObserv…
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As kindly suggested I ask the question here also, original question is on SO - https://stackoverflow.com/questions/77016275/pink-material-problem-with-vuforia-model-target-and-unity-universal-render-p…