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Hey,
https://github.com/peakbook/Quaternions.jl/blob/master/src/Quaternions.jl#L116
are you certain about the naming of wedge and antiwedge? I checked the book
"Foundations of Game Engine Develo…
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It is difficult to wedge a double door.(in a Subway map for example) The trigger point, at which player supposed to aim to start wedging process, is misplaced.
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Some Meshes.jl geometries are not yet supported because they currently lack parameterization functions upstream.
- [x] `Cone`
- [x] `ConeSurface`
- [x] `Cylinder`
- [ ] `Frustum`
- [x] `FrustumSu…
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The Wedge Slope is a great building block, but feels too steep sometimes. You don't really need a 45° pitched roof in the middle of a jungle with no snow load.
The idea is simple: just take the Wed…
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**Describe the bug**
Here's the demo/reproducible for ring-bond stereo
```
In [3]: Chem.SetUseLegacyStereoPerception(False)
In [4]: Chem.MolFromSmiles('C1CCCC/C=C/CCC1C/C=C/C |t:5|').Debug()
…
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It would be great if wedges could support displaying labels, so that for example each wedge could show a value, while its associated legend entry showed the name of the series. It seems like this [was…
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Im finding an issue with the 3D printed case (single PICO version). The USB C socket is wedge too tightly between the two screw hole pillars, this causes the screw pillars to become weak and break wh…
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### Bug summary
The tight bounding box of a `Wedge` patch appears to be incorrect. I suspect this is HiDPI issue - multiplying x0/y0/width/height by 2 seems to result in the correct bounding box f…
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PR #201 introduced new wedge operators for various dual cases but as of now these are all out-of-place operators. Mirroring the pp wedges structure, we should include wrappers to provide an in-place a…
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I noticed that in the wiki page of "Supported Devices and Platforms".
There is support for Barefoot Wedge 100BF but there is no download address of the SONiC image.
Where can I get the SONiC image…
hzhua updated
6 years ago