-
I understand that it'd go against the name "solitaire", but it'd be really cool if this app (or another related one, actually) would allow to play classical games in a distributed way.
Just like w…
-
### Raze version
1.7.1
### Which game are you running with Raze?
Blood
### What Operating System are you using?
Linux x86_64
### Please describe your specific OS version
_No response_
### Rele…
-
# Preface
The game allows for the importing of custom assets via *asset packs*, which contain things like textures and scenes that are then converted to in-game pieces. More information about asset…
-
**Describe the bug**
The game crashes on initialization (for Werewolves) and on changing new save world type to terraforged.
**Logs**
Terraforged: [crash-2021-06-07_21.42.41-client.txt](https://g…
-
```
Describe what the feature is:
An extension on "classic" and "exotic" werewolf, with fewer or more roles.
"Balance of power" uses role selection logic that assigns values to each role.
Some roles…
-
In the server main file it is sometimes hard to differentiate logs from logic:
Example:
```js
const gameID = newPlayer.gameID;
if (debug>=3) console.log(`Player ${newPlayer.name} (${newI…
-
I recently added InControl to my modpack in an attempt to control which mobs from Mo' Creatures are able to spawn. However, upon trying to load up the game, it crashes during the "Finishing Up" phase …
-
Ultimately, I give credit to WolfiaBot for it's implementation in Java for guiding me towards a solution. But I diverge from it's logic by allowing the roles themselves to decide how much they should …
-
-
When a player is killed for AFK, bot reports the number of AFKs in the past 24 hours, but includes AFKs that are understandable because of known bot malfunctions. It's not feasible to go back through …