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The title already suggest what I want to ask with this "Issue" Is there any way ( Using crontab -e for linux ) to auto update the server only when a update is available & only when the server doesnt h…
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Since we'll have mulitple controllers because of #70 - we should move the health [http check out of controller](https://github.com/googleprivate/agones/blob/master/pkg/gameservers/controller.go#L135) …
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**What happened**:
Agones resources (fleet, gameserverset, fleetautoscaler) not working properly (fleet state not updating with autoscaler or even manually) due to timeouts between kube api-ser…
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**What happened**:
After doing an allocation, then a gameserver update, scaling down the Fleet had no effect.
**What you expected to happen**:
The fleet should scale down when requested, at a…
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I have a gameservers account with multiverse portals and multiverse core.. portals isn't working for some reason.. I keep getting a internal error message when trying to use it.. the server staff look…
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When a Gameservers/Pods are being allocated and shutdown, some servers do net get deleted and stuck in Unhealthy state. This issue surfaces after few hours of load testing (see the snapshot below).
T…
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I was doing load testing for GS allocation so I modified the simple-udp gameserver to call sdk.Shutdown() 10 minutes after the Gameserver state is changed to Allocated. Because of lot of allocation re…
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The connect server in this project is currently only built to support one protocol of newer game clients. There are probably two earlier protocol versions (even 0.97d and 0.75 are different).
I didn’…
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Hi,
Is there some-way possible to make (changed/changes files) via
`/home/easy-wi/masterserver/csgo/csgo/cfg` >> forced applied updated to exists gameservers?
As example: `/home/user2-1/server…
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https://github.com/seishun/node-steam-resources/blob/master/package.json#L6
This command no longer works.
`svn checkout https://github.com/SteamRE/SteamKit/trunk/Resources/ProtobufGen protobuf_gen…