-
```
People still try to create concave polygons or polygons with a bad winding
order. Implement a convex hull builder to avoid this problem
```
Original issue reported on code.google.com by `erinc…
-
```
What steps will reproduce the problem?
1. Create convexhullshape and trimeshshape objects
2. Make trimeshshape object as static and make convexhull to fall from a height
What is the expected outp…
-
```
People still try to create concave polygons or polygons with a bad winding
order. Implement a convex hull builder to avoid this problem
```
Original issue reported on code.google.com by `erinc…
-
```
People still try to create concave polygons or polygons with a bad winding
order. Implement a convex hull builder to avoid this problem
```
Original issue reported on code.google.com by `erinc…
-
```
People still try to create concave polygons or polygons with a bad winding
order. Implement a convex hull builder to avoid this problem
```
Original issue reported on code.google.com by `erinc…
-
```
I haven't had the need to do it in the past
but getting to a point where I actually
need to duplicate an entire collision shape
(for various reasons, particles instancing, fracturing,etc.)
Doesn't…
-
```
People still try to create concave polygons or polygons with a bad winding
order. Implement a convex hull builder to avoid this problem
```
Original issue reported on code.google.com by `erinc…
-
```
People still try to create concave polygons or polygons with a bad winding
order. Implement a convex hull builder to avoid this problem
```
Original issue reported on code.google.com by `erinc…
-
```
People still try to create concave polygons or polygons with a bad winding
order. Implement a convex hull builder to avoid this problem
```
Original issue reported on code.google.com by `erinc…
-
```
People still try to create concave polygons or polygons with a bad winding
order. Implement a convex hull builder to avoid this problem
```
Original issue reported on code.google.com by `erinc…