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https://github.com/seishun/node-steam-resources/blob/master/package.json#L6
This command no longer works.
`svn checkout https://github.com/SteamRE/SteamKit/trunk/Resources/ProtobufGen protobuf_gen…
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Write a end to end test - possibly, using make and kubectl, or maybe use code - what is the best option?
- installation
- Creating a GameServer
- Connecting
Will likely need to both check that a…
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After deploying the latest changes the server still crashes periodically during KOTH map caputures. After the crash I checked the event log on the server and found the following
```
Faulting appli…
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Currently when spinning up a large test fleet (10K GameServers) the Game Servers and pods are created relatively slowly (about 1 per second, measured on regional GKE cluster with 150 nodes * (8 cores …
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Stats around game server performance, as well as in Game statistics need to be easily exportable from the GameServer into Agon through the SDK and go to some kind of statistic data store (such as [Pro…
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Severity Code Description Project File Line Suppression State
Error C1083 Cannot open include file: 'boost/tr1/unordered_set.hpp': No such file or directory TheOTXServer c:\users\felip\onedrive\escri…
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# Design
We would want to generate the client code and write the kubectl configuration for Subresources.
I'm not 100% positive if this is enabled by default / available on cloud providers in Kuber…
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**Issue Type:**
Feature and/or Bug Report
**Ansible Version:**
ansible 1.9.3
**Summary:**
In a host file, when defining two distinct groups pointing to the same ip, configuration get merged.
I found…
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My game is very simple, which requires no world simulation. It's mostly a couple (up to ~12 players) connected to a lobby. Think of a card game.
I'm not too sure I understand some parts of the docu…
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**What happened**:
When updating a Fleet, it doesn't seem to do a rolling update, even when using a Rolling Update strategy. It seems like it deletes the entire old GameServerSet, then creates a ne…