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I am going to use this thread as a logbook in the near future to document the progress towards version 0.1. V0.1 should have about the same functionality as UAE 0.1. We'll then have a (completely usel…
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Hey @kemayo , logged some stuff with QuestsCompleted, you might find use of it.
As a general rule, the mobs in handynotes-battleforazerothtreasures has more acurate locations.
Here are the rares I…
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Hey Pupunzi, great video player!
Unfortunately, for this project, I am using: jquery.mb.YTPlayer 01-07-2015. And cannot update jQuery to 3.0 due to it's an older site. I am using 1.11.2
This iss…
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Hi,
the game thundercats (see link below) does not start and the VirtualC64 resets as soon as it decompacts the game.
Greetings
Source:
http://www.planetemu.net/rom/commodore-c64-games…
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Is it possible to fully support the StarDOS cartridge in VirtualC64?
(Including the button and the "_" command to start the commands)
Thank you
[StarDOS.zip](https://github.com/dirkwhoffmann/vi…
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User request:
1) "Please add ability so save selected controllers on Port 1 and Port 2/ I'm selecting my gamepad on Porta 2 every time I start VirtualC64, because this setting is not saving itself…
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I would very much like to have the Dawnbringer pallete available.
http://pixeljoint.com/forum/forum_posts.asp?TID=12795
External loading and saving of palettes would also be good.
truck updated
6 years ago
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I was mining solely XMR and then I've discovered this great project. I'm trying it right now and trying to understand it. My primary concern right now is the miners used.
I have a Ryzen 1700 and a Ve…
Djago updated
5 years ago
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```
* Xplayer version (1.8.3)
* Distribution - (Mint 19.0 32-bit MATE)
```
**Issue**
Invoke Xplayer, add a file (mp4, flv, or avi), Xplayer resizes to fit, then either hangs or crashes
*…
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The question is: which one? Nearly all of my experience is in the Apple II world, so I don't have a sense for what's standard on other platforms.
The cc65 assembler can generate code for just abou…