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## Describe the problem
on the sliders to add a separate color panel that will move along the slider.
It will help add an additional visual component
## Describe the solution you'd like
a sc…
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## Describe the bug
When importing all example scenes into a project from the Examples UPM package, an "Invalid AssetDatabase path" warning for the sample that is being imported.
## Screenshots
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## Describe the problem
Is there support for Pico Neo 3 Eye Pro, since it also supports OpenXR backend? If it already exists, is there an example/documentation to set it up?? Or is there support fo…
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## Describe the bug
We have some rogue mesh appearing. It looks like chunks of mesh that are separate from the rest of the main spatial observer mesh. It appears separate because when we enable/dis…
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I just wanted to connect to Holographic Remoting Player with OpenXR in MRTK2.7.2,but when I Clicked "Play" in Unity editor mode,nothing was happened,and objects in gamewindow still could be controlled…
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## Describe the issue
[Texture Combiner](https://microsoft.github.io/MixedRealityToolkit-Unity/Documentation/README_MRTKStandardShader.html#texture-combiner) is a tool included with MRTK to pack mult…
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## Describe the bug
Can not build asset bundles using the OpenXR preview package, returns the following error
`The type or namespace name 'OpenXR' does not exist in the namespace 'Microsoft.Mixe…
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## Describe the problem
Can we get ability to move the main menu (where all the options are; not the hand mesh etc. menu) so it's more usable? Or recenter it from player bcz then people can use it an…
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## Describe the problem
Currently, there is no way/example to open different types of system keyboards. (e.g. Numpad)
## Describe the solution you'd like
Script and Example scene for the various …
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## Describe the problem
Hi, with the current teleport system provided by the mixed reality toolkit, I get motion sickness when moving back or turning.
## Describe the solution you'd like
Simi…