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Implementation of https://github.com/unitsofmeasurement/unit-api/issues/95 and https://github.com/unitsofmeasurement/unit-api/issues/131 in Indriya.
Some examples of the expected behavior:
- 0 ⁰…
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NumPy is considering this in https://github.com/numpy/numpy/pull/14453. I suspect other projects will follow suite.
The tldr is that as long as we ship the cythonized code, our older sdists have no…
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I get an compile error when using the CUDA atomic add function. If the CPU serial accelerator is used instead of the CUDA accelerator, it compiles and runs flawlessly.
The code used to create this…
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One of the most powerful features of distr is the ability to automatic generate the d/p/q/r functions if not all are supplied to a constructor. Questions to consider now are if the current generating …
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Should these be implemented as:
i) Inherited classes
ii) Composite classes
iii) Wrappers (i.e. composite classes without being formally defined as a new class, identified via some sort of flag, e.g…
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Way to reproducte:
` node vimlparser.js --neovim t.vim`
https://github.com/oblitum/formatvim/blob/master/autoload/format.vim
t.vim
"▶1 Начало
scriptencoding utf-8
execute frawor#Setup(…
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### Description
Arithmetic on int32 or uint32 does not truncate mod 2^32.
This leads to errors in any code that relies on the lowest 32 bits of integer arithmetic remaining correct over repeated…
tomcl updated
6 years ago
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Since Luna can do pointer arithmetic and should be pretty fast on its own, why not implement the library in pure Luna, without using C?
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For games that deal with large scales, double-precision (64-bit) float support is very nice to have.
* Many large-scale games on custom engines use `double`, such as Minecraft, Star Citizen, Elite…
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## Problem
**Memory**
Right now our buffer is taking up too much memory, particularly for an application that launches multiple terminals with large scrollbacks set. For example, the demo using …