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For the last couple of Rust GPU projects I've been building my shaders using a standalone compiler, https://github.com/tombh/rust-gpu-cli, which is based on Bevy's https://github.com/Bevy-Rust-GPU/rus…
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### Steps to reproduce the issue
```console
$ spack spec -I libtool
Input spec
--------------------------------
- libtool
Concretized
--------------------------------
[+] libtool@2.4.7%a…
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## Overview
Protocol Buffers (a.k.a., protobuf) are Google's language-neutral,
platform-neutral, extensible mechanism for serializing structured data. You
can find [protobuf's documentation on the Go…
bpeng updated
5 years ago
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# :beetle: Bug report
### Describe the bug
Slider's thumbs are not clickable/dragable in angular 11 with core-js@3
### Minimal Reproduction
Steps to reproduce the behavior:
https://stackblitz…
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### Summary
Buf uses 1.2.5 of betterproto package, which cannot process `optional` keywords
### What is the feature request for?
The core library
### The Problem
In our company we have a standard…
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```
wraps correctly, but fails to take on any of the styles defined for
.
It does not appear to even take on all the default styles (in the screen
shot the block appears to have a bottom margin,…
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```
wraps correctly, but fails to take on any of the styles defined for
.
It does not appear to even take on all the default styles (in the screen
shot the block appears to have a bottom margin,…
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I downloaded and installed this project from the master-branch-pre-devices-merge release.
I undertook these steps:
```
sudo apt-get install scons libprotobuf-dev protobuf-compiler libpng-dev libeig…
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When I follow the examples exactly, I get the error:
> [Vue warn]: You are using the runtime-only build of Vue where the template compiler is not available. Either pre-compile the templates into re…
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What steps will reproduce the problem?
If possible, include a link to a program on play.golang.org.
A pointer of an Objective-C class can't be assigned to a variable as a pointer of
another Objective…