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**The Problem:**
"Use **SHIELD WALL** to defend against distant enemies, like artillery and snipers."
**The Solution:**
This should read "Use **FRIENDLY INTERDICTION** to defend against distant e…
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↑↑↑ Resurrecting the issue ![resurrect](https://user-images.githubusercontent.com/59409713/102812424-09b84400-43d8-11eb-89c3-1687e7ead574.png) ↑↑↑
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@Tormentor667 @Ozymandias81 @Talon1024
I hav…
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While being on vacation I have compiled some lists of bugs to fix and ideas to discuss. I'll add the information about bugs to the respective issues later (**edit**: done), and here is the idea list. …
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So, Weapon Selection is awful. Potential solutions are as follows. Needs to be discussed which (possibly multiple) should be used.
- Allow the warden to choose gun category (i.e. rifles, snipers on…
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Hi,
A question regarding detecting a restarting of "play" during a pause. Monitoring shairport-sync's debug after pausing my iPad via DBus remotecontrol I notice that there's approximately 8 second…
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There is a rumor (which seems to be true) about the snipers, R700's ads speed is slightly faster than M40A3, could we make the M40A3's ads speed same as R700?
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Currently, the player needs to stop ADSing after firing for bolt-action and pump-action guns in order to fire again. However, because many other FPS games allow you to keep ADSing with these types of…
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## Bug report
### Basic Information
**Mission version:**
v0.97 S14
**Map used:**
Altis
**Mods used:**
25th VAS - Growling Dogs - JetX, 3den Enhanced, ACE3, ACE 3 Extension …
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Hi McGuten
first of all i really love your mods and play factorio since long time with them. Using your newest mod (enemies) aswell and its a nice mod because finally the enemys starting to attack …
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**Describe the current reason for this balance request**
[A clear and concise description of what currently happens and why this is unfair/unbalanced.
A Player should not be forced to kill of their…