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# Context
This engine is intended to be used as a drop-in replacement to Three.js’s `WebGLRenderer`.
# Problem
It tends not to work as a drop-in replacement out-of-the-box, because the renderer c…
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I have observed displacement data and I want to recover the elasticity of the material by optimizing the elasticity parameter field through the forward model. Can this package compute sensitivity with…
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I would like to implement a BFS cave-culling algorithm, as explained here https://tomcc.github.io/2014/08/31/visibility-1.html
Doing it should be relatively simple and extremely efficient for this …
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There was a lot of discussion here: https://github.com/dartsim/dart/pull/608/files#r52828569 about how to design the `VisualAddon/ShapeNode` to support stuff like vertex colors, texturing, etc. for th…
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### Description
In the below screenshot we use various colors for certain numbers, but its not super clear why.
Maybe we should use tooltips or similar to explain what these numbers are/why they a…
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I'm experiencing an issue where calling `view_update()` for `VtkRemoteView` does not always work. It seems like the call might be throttled?
It results in a clunky user interface in this slicing ex…
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Hi there:
I have a scene that is made of a lot of instanced geometries. Its weight is about 40MB, mainly due to the PBR channel textures.
I can import it in a new scene of Spoke without any prob…
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At present, the mesh for the quad tree projection is initialized independently of whether or not a given point in the mesh will contribute to the final projection (`add_chunk_to_tree`). This can happ…
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I have issues installing the meshcommander firmware on board Asus Q670 with Intel AMT v16.1.33.2307. On earlier models I never had any issue.
The firmware installer completes successfully, and po…
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### Description of Issue
Light categories in Hydra are empty when light linking is applied to instanceable reference of a point instancer. Observed in usd 20.08.
### Steps to Reproduce
1. Please …
dleex updated
4 years ago