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The current opcodes that have been implemented are those that exist in the most common transactions:
P2SH, P2PKH, P2PK and OP_RETURN
With complete disregard of the P2SH's redeemScript, these encompa…
JornC updated
6 years ago
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It seems that in practice the EVM is structured so that gas payment for an operation and execution of that operation are separate. This leads to a bunch of behaviour that is otherwise counter-intuitiv…
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There are two simalar assembler instructions:
cmp ax, word ptr 12h
cmp ax, word ptr 1212h
Generated code expects to be as follow:
3D 12 00 - CMP Immediate (word) with …
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```
What steps will reproduce the problem?
1: Run Nulldc
2: Load Spawn in the Demon Hand
What is the expected output? What do you see instead?
Actually, you should see the game past the VMU Screen,…
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As per the current UI, Once I start "Step Into" through the opcodes, I can only move forwards. In case I missed some detail about an opcode, I need to run it again and step into each of it again
…
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Since we move `opcodes` to `primitives` we have gotten _much_ more conservative on what we move over. Is the current `primitives::opcodes` code ok to stabalize or do we want to use extension traits an…
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For the pvsynth and other pvs opcodes, the skip initialization option (for tied notes) is not implemented:
ares pvsynth fsrc, [iinit] ---- iinit -- not yet implemented.
ares pvsadsyn fsrc, inoscs, k…
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Description (screenshot):
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Hi,
There are a lot of cases where my team do this to check if an array is empty:
```php
if(count($strictly_an_array)){
}
```
If we're inside a namespace,…
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https://learn.microsoft.com/en-us/dotnet/api/system.reflection.emit.opcodes.isinst?view=net-7.0
drcjt updated
8 months ago