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Is it within the scope of the working group to look at how Rust can help game developers using existing commercial engines?
There is a large game development community in my area, and nobody is wri…
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## Motivation
`Hash{Map,Set}::with_capacity` limit us to the default hashing algorithm (SipHash).
## Solutions
I have 2 ideas on how to implement this suggestion.
### Extend capabilities o…
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**Problem**
When proc macros print to stdout, the output is reflected in the cargo output. For instance, the following proc macro will cause `Hello` to be printed in the compiler output, even w…
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offset_of! (and probably the other macros in this crate) consumes too much stack space in dev build, especially when the type is big. It's probably because it's declaring a (uninitialized) variable o…
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### Affected Version
**paru -V** 2.0.3
### Description
**Have you checked previous issues?** Yes, there is no similar issue.
Trying to build paru on archlinuxarm but failed
### Output
**In…
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We want to stop `run-make` tests from relying on `make`, and improve the `run-make` tests so that
they are more accessible to rustc contributors by allowing the tests to be written in Rust (see
#40713…
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The purpose of autocxx is to skip the need to describe the C++/Rust interface in the `cxx` IDL.
At the moment, this works for existing _C++ APIs_.
The concept could be extended to existing Rust …
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After #974, we should be apply to apply a filename filter to the items generated e.g. just generate items in "foo/bar".
We should also be able to specify a Rust package root to learn about types re…
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![image](https://user-images.githubusercontent.com/26617779/99147420-eb727080-26d4-11eb-8a1f-9ec05e5efdd3.png)
is it be possible to implement language injection that detects html inside rust macros…
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When using this library in an embedded environment such as the BitBox02, binary size matters. In the BitBox02 firmware, there are already multiple implementations of various hashing functions. It woul…
benma updated
3 months ago